Tuesday, April 21, 2009

Perfect isometric 3D animation!

Mike’s camera is constantly swiveling around this iso-world, and YET the rules of iso-symmetry are somehow still VERY intact. What rules do I mean?… well, we all know on paper (or in your 2D illustration programs) isometric art conforms to an infinity parallel grid. So every iso-artist begins by drawing out a ton of diagonal straight lines that are equi-distant from each other and uses that as a guide for every line to follow. The Grid is God, whether or not it lives to be visible in the end of the piece, its still the law. And if you grew up playing Paperboy by Atari (or grew up centuries ago before artists used perspective lines) than you probably have some serious love for isometric art. Which is why its so painfully ugly when its done wrong.

subprime from beeple on Vimeo.

Friday, April 17, 2009

Philips - Carousel

Very cool video work:
Today I uploud their 3D models, I think it would happen more often.

models Stark

models Bar stul 2

models Bar stul 3

models Bar stul 1


I look forward to your comments.
Let me say at once that some of their chairs, I just edit.

Wednesday, April 1, 2009

A 2007 AEP post, UI control via webcam, mentioned XTreme Reality 3D, "a piece of software that works with your webcam to let you control applications and games with your hand in real space." It turns out that others were working on similar controls for TVs, according to NewTeeVee in Hands On with Softkinetic’s Hands-Controlled TV. Here's an excerpt:

"We write a lot about how the world of content available through your television set is undergoing a dramatic change. But the changes happening to your TV aren’t just what’s on or how it gets there, but also the way you interact with your TV set. Forget remote controls and buttons when you’ve got hands to change the channel and adjust the volume. We’ve been following this gesture-controlled TV trend for a while and recently sat down with Softkinetic to get a demo of their solution."

Here's a few demonstrations of the trend:





Monday, December 8, 2008

ukraine style hotell visualization

new project hotel in Kharkov, design in Ukrainian style.


project created for design buro Albergo

Saturday, November 1, 2008

Comperision of Max, XSI and Maya.




Performance comperision of Max, XSI and Maya. The tests were conducted by Jon Peddie Research in California. The results point out some very interesting issues regarding the three software packages.

Source:
http://www.3dspeedmachine.com

Tuesday, October 7, 2008

CGArena Oct - Nov 2008 Issue Available Now

Oct - Nov 2008 Issue
CGArena Oct - Nov 2008 Issue
Available Now


Oct - Nov 2008 Issue Articles

  • Interview with Richard Rosenman

  • Photoshop: Hang it on the rope

  • After Effects: 3D Objects

  • 3ds Max: Never Again

  • ZBrush: Making of Matrouk

  • Gallery - Showcase of latest 3D inspiring art

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